Assuming command of one other entity is a core idea in numerous strategic settings, significantly inside video games and fictional narratives. As an example, a personality would possibly use magic, know-how, or psychological manipulation to quickly override one other being’s free will and compel it to behave in keeping with the controller’s wishes. This will manifest in various varieties, from immediately issuing instructions to subtly influencing conduct.
The power to control the actions of different entities provides important strategic benefits. It might probably bolster offensive capabilities by including to 1’s forces, disrupt enemy methods by turning their power towards them, and supply defensive choices through the use of managed entities as shields or decoys. Traditionally, this idea displays energy dynamics and the will for dominance, showing in myths and legends throughout cultures. The prevalence of this theme underscores its enduring fascination and its utility as a story gadget.